Reply to GiantMegaDoucheX - Message ID#: 62299036
11-03-2011 10:29 PM

Second Place- Grave by Kohikki
Third Place- Neon Genesis Evan-DELI-on by Gaynor
Also Third Place- Prophet By BadWitch
Reply to covered_in_sponges - Message ID#: 62299226
11-03-2011 11:08 PM - edited 11-03-2011 11:09 PM
I ran into a flame atronoch earlier; But no daedra yet.
Reply to GiantMegaDoucheX - Message ID#: 62300182
11-03-2011 11:39 PM

Second Place- Grave by Kohikki
Third Place- Neon Genesis Evan-DELI-on by Gaynor
Also Third Place- Prophet By BadWitch
Reply to GiantMegaDoucheX - Message ID#: 62270698
11-04-2011 12:10 AM
hows the new engine?
what noticible improvements do you see with it over the gamebryo engine?
♥ yazmineR ♥
Reply to distorted_reasoning - Message ID#: 62301580
11-04-2011 12:22 AM
distorted_reasoning wrote:hows the new engine?
what noticible improvements do you see with it over the gamebryo engine?
Well, the game looks a lot better...especially the character models...which look superb. Far better than they did in Oblivion, imo.
That said there are some not-so-good textures on the xbox 360 version. I haven't played the PC version.
The engine is solid; But it's still a Bethesda game. Expect bugs.
That said; I've been playing this non-stop for quite some time now and I have yet to see the game freeze up or crash...which is a good sign.
The game definitely isn't reinventing the series; But it's true to the series. It feels as big, if not bigger, than Oblivion...but the real kicker here is that none of the dungeons I've visited appear "randomized"...each and every location is unique in some manner.
I'm currently balls deep into this game just like I was with Oblivion. After a while, though, I stopped caring much for Oblivion because all the locales were beginning to feel the same. In Fallout 3, Bethesda did a good job of making each location feel unique and I feel that, in this regard, Skyrim has a bit more in common with Fallout than it does Oblivion. Each location has some sort of quest attached, or simple logic puzzle, or storyline element, or story, etc...and the ones that really don't are kept relatively small.
Reply to GiantMegaDoucheX - Message ID#: 62301858
11-04-2011 11:58 AM
Reply to HonorableCloud - Message ID#: 62306246
11-04-2011 02:09 PM
Reply to DragonBeardX05 - Message ID#: 62307336
11-04-2011 03:26 PM
I've been fooling around with a mage character. The magic system in this game is much improved. Spells are varied, fun, and magic based combat is exciting whether you choose to dual wield spells or not.
One cool thing is the new wards system. Essentially they're magical shields you channel that are specialized for defense against other spells. They make caster vs. caster fights feel epic.
Reply to GiantMegaDoucheX - Message ID#: 62308678
11-04-2011 11:09 PM
I just went and paid off the rest of my pre-order. Now I can just go in and get the game ^_^....Chances are that I will be the only one at the midnight release are probably high >.>
Reply to HardcoreHunter - Message ID#: 62315650
11-04-2011 11:18 PM
Reply to DoseOfLaughter - Message ID#: 62315852
11-04-2011 11:22 PM
No one ever go's to midnight releases in my town. I think the most that I have ever seen at one was around 5 people. However there have been towns near me that get lines that are almost like black Friday in size.
Reply to HardcoreHunter - Message ID#: 62315958
11-04-2011 11:27 PM
Reply to DoseOfLaughter - Message ID#: 62316096
11-04-2011 11:38 PM
I think it's just cause we have so many game places that will do it in the area that it just doesn't get crowded. I mean in a 3 mile area there are 2 game stops, Best Buy, Target, and a Wal-Mart. All that will be selling the games when they come out.
It really depends on the area I guess as I have yet to seen a large crowed. I will probably head over around 11:30 either way. Even if it is a large line all the years of Black Friday have taught me patience, and it's not like the game will be gone as I have it pre-ordered. They will probably let everyone who has theirs paid in full to the front of the line anyway. I have been in a few lines at places that have done that.
Reply to GiantMegaDoucheX - Message ID#: 62270698
11-05-2011 03:32 PM
Reply to HardcoreHunter - Message ID#: 62315650
11-05-2011 04:50 PM
Reply to EvilsergE - Message ID#: 62322728
11-05-2011 05:36 PM
EvilsergE wrote:
How's the third person view in this game?
Improved. But I still like first person.
The animations in third person are smoother and it's feesible to play the game that way.
Werewolf form can only be used in third person...and Im guessing there might be a few powers like this in the game that make you go third person. It works well for what it is...but I like first person because it's easier to see stuff lying around and you get more of a cooler view from there.
Reply to GiantMegaDoucheX - Message ID#: 62323366
11-05-2011 09:47 PM - edited 11-05-2011 09:51 PM
SPOILER
I met up again with a certain scottish sounding daedric lord. Hilarity ensued.
Also I found a special sword which I'm only going to call "The sacred sword of f*cking sh*t up" that explodes undead upon killing them. Awesome.
Reply to GiantMegaDoucheX - Message ID#: 62326802
11-05-2011 09:59 PM
Crafting:
Crafting is done a bit differently in Skyrim. It's got a kind of Fallout vibe from it...
The best profession, in my opinion, is alchemy. It's very similar to the last games...but the perks in the alchemy tree make your potions better than ones you just pick up. As always it lets you poison your weapons aside from letting you craft potions to stay alive. My only complaint is that I'm ALWAYS low on materials for restore health potions.
Enchanting is useful as well. Theres a perk in the enchanting tree that recharges your magical weapons by killing creatures rather than using soul gems. You can disenchant magical items you find for recipes, and then re-enchant those stats onto similar slot pieces of any kind.
Blacksmithing I have hardly used. It lets you craft any set you have the mats for, and improve your current armor. I don't know how good this is, though, because you find armor that's just as good lying around. I havent invested much in the talent tree, so I can't improve magical items. But for maximizing your armor and weapons you might want to check it out....I chose to stick with alchemy and enchanting.
Reply to GiantMegaDoucheX - Message ID#: 62323366
11-05-2011 11:11 PM
Reply to EvilsergE - Message ID#: 62327914
11-06-2011 12:04 AM
EvilsergE wrote:
How does it play in third person? Same controls and everything?
How does the blocking work?
Same controls. As for blocking I think it's the same as in oblivion, too. You need to keep an eye on your stamina moreso here though, it feels like.
Reply to Goldar - Message ID#: 62323104
11-06-2011 01:41 AM
Goldar wrote:
When ES:IV came out there were about oh.....maybe 20 people waiting for the midnight release, about the same for Fallout 3, maybe a little more. I have a feeling though that Skyrim will have around 40 people at the midnight release. I live in a city of about 15,000 people.
My town is around 30k and still haven't seen any crowed at a midnight release.
Reply to HardcoreHunter - Message ID#: 62330958
11-06-2011 01:51 AM
Reply to GiantMegaDoucheX - Message ID#: 62328752
11-06-2011 01:57 AM
Reply to GiantMegaDoucheX - Message ID#: 62331172
11-06-2011 01:12 AM
I saw that you said on the last page that there is a limit to how many times you can cast a shout. I hope it's more than once a day seeing as the demo that they showed had the character using a shout more than once. I hope it's more than once cause I never use any of the once a day abilities as they are fairly unreliable.
Reply to HardcoreHunter - Message ID#: 62331672
11-06-2011 01:57 AM - edited 11-06-2011 01:57 AM
HardcoreHunter wrote:I saw that you said on the last page that there is a limit to how many times you can cast a shout. I hope it's more than once a day seeing as the demo that they showed had the character using a shout more than once. I hope it's more than once cause I never use any of the once a day abilities as they are fairly unreliable.
Shouts have their own cooldowns. They dont use mana, but are each on a timer. Basic ones like frost breath are around 20 seconds...but bigger shouts like Storm call have a much longer cooldown. I havent timed it exactly but I think that particular shout can only be used once a day.
As far as I can tell they all share the same cooldown, as well. So you can't swap between all of them and just belt them out one after another.
There are also buffs from items and blessings that reduce the time in between shouts.
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